Quoted: Seth Frey on Learning From the Game Minecraft

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“You’ve got these kids, and they’re creating these worlds, and they think they’re just playing a game, but they have to solve some of the hardest problems facing humanity,” says the Neukom Institute’s Seth Frey in a New York Times Magazine story about how children are mastering the digital world by playing the Swedish computer game Minecraft.

Frey is a Neukom postdoctoral fellow and is researching online societies.

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